Continue east to the town of Lyton. One of them carries a note which will reveal to you a connection between the moredhel and the nighthawks. Return to the temple and the lector will make you protectors of the faith and will ask you to kill Navon Du Sandau, the leader of the Nighthawks. He will tell you more about Neville's death and where to find Navon. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Open the door in the east wall with a Guildis Thorn. Take one of them with you. He will give you the Royal Key of Krondor. He will reward you with a Ring of the Golden Way. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Follow the east side of the river north. Enter Romney and go the Black Sheep Tavern. He will thank you for rescuing him and will tell you what he knows about the brass Spyglass. Arlie Steelsoul (Chapter 3) He will also give you three diamonds he had stolen from the Baron's Treasury. Return to Tamney with the stones and he will agree to return to Northwarden. If you click on him before the battle starts, you may get the initiative in the battle. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. Take all of them because you will need them to get out. You can find spoiled rations in the inn in Silden. It will be a difficult battle. Return to Craig and give him the trap. Speak to Abuk west of Silden and he will tell you that the items that disappear at Prank's Stone appear in a chest west of Silden. Open the door of the stable just to the north and return to her. Use the password 'VICTORY' to open it. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Continue west and see the ruins of Cavall Keep. Return to Irmelyn in Armengar to claim a 200 gold reward. The exit to the mines is in the northwest corner of the mines. Return to Sarth and enter the cave below it. He will release the barrier surrounding Pug. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Arlie Steelsoul (Chapter 3) Go through the door in the north wall and keep following the passage. Continue west and see the ruins of Cavall Keep. You will find stairs leading down to the lower level in a room on the west side of the level. You can fight them or you can find out the password. Craig the Logger (Chapter 7) Take the Mist Devil back to Silden. Use the Key of Lineages you received from Calin to enter the ruins. To the west you will find 3 Vapor Masks. In the southeast corner of the area you will find two IronJaw traps in a chest. Enter Dhatsavan's temple near the center of the island by the waterfall. Take one of them with you. He will ask you to retrieve one of his IronJaw traps from the area. Visit the docks and the Mist Devil will sail you to the Isle of Eortis. Take one of them with you. Return to the Temple of Dala to the west and give them the Sack of Grain. If you don't have any, you can buy some in the shop in town. Pug has left a another message in one of these. Defeat the enemies and take the Idol of Lassur from the trapped chest. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Behind it you will see a chess board that is missing a knight piece. Just before the bridge to Romney you be challenged by Mitchel Waylander. He will tell you what he knows about the rift machine. He will tell you that he used to be young but something sapped his energy in the woods to the east. Return to Duke Martin and he will tell you to return to Northwarden. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Chapter 8 - Of Lands Afar Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Follow the river north through Sloop to Romney. After Brother Dominic has been cured, search the left-most stack in the library to learn of a Tomas Megarson of Elvandar who knew Pug and Macros. Speak to the Duke of Romney at the beginning of the third chapter. Click on the house after the battle to speak to Mitchel Waylander. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. She will also tell you some of her family's history including her brother Neville's death, the brass spyglass, and the legendary sword - the Guarda Revanche. The Naphtha Mines (Chapter 4) To the northeast you will find three pantathians who are causing the energy drain. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. Betrayal at Krondor - Guide and Walkthrough PC Log in to add games to your lists Notify me about new: Guides Cheats Reviews Questions News Board Topics Board Messages Add this game to my:. It will be a difficult battle. The Temple of Dala (Chapter 3) Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. One of the houses has a map of the area. The upper level exit is in the southwest corner of the level. Continue north and cross the next bridge to the west. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. Go south at the first two forks and keep going down the passage. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Take Nivek's Key off the body just outside town. The priestess will ask you to find some grain for them. You will find Pug in a house southeast of the ruins by the coast. You will see a burial cloth and a shovel. Go south into the dead end and walk through the illusionary mountains to the west. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. Your way will be blocked by soldiers before the bridge, though. Return southeast and cross the bridge guarded by goblins. Return to Dhatsavan's column in the ruins with the Cup. Poison the rations inside with some Coltari poison. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Return to Duke Martin south of Northwarden and show him the plans. Venutrier of Lan will capture you and throw you into the mines. Use the two remaining Vapor Masks to jump into the river and escape the mines. Continue all the way down the passage until you come to a large room. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Past the temple you will see a path to the west that leads to a Waterfall. Return to Duke Martin and he will express concerns about what the enemy is planning. Continue east past Highcastle. Use the password DARKNESS to open the chest and you will find the Moredhel's battle plans inside. You will find Pug in a house southeast of the ruins by the coast. One of them carries a note which will reveal to you a connection between the moredhel and the nighthawks. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. She will talk to you about her two suitors; Navon in particular. He will ask you to poison rations in some moredhel boxes nearby. Return in a day and Steelsoul's man will allow to pass. Cast Strength Drain on the Wind Elementals to defeat them. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Leave the sewers and Krondor. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Put some spoiled rations in the chest by the field. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. (Your defense will go up by more if you emphasize it.) Continue north and speak to the gods of Timirianya through the pillars. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. You will find Pug in a house southeast of the ruins by the coast. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Confront him with the message you found in the chest and he will admit his dislike of Navon. The Ghost of Jarel Lycrow (Chapter 2) Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. In the southeast corner of the area you will find two IronJaw traps in a chest. FIRE The chill of its death, You may soon mourn. This staff will allow Owyn to cast magic again. The priestess will ask you to find some grain for them. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. Confront him with the message you found in the chest and he will admit his dislike of Navon. Return to Romney and report your success to the Duke. Use the Key of Lineages you received from Calin to enter the ruins. Go north and inside the house you will find a Crystal Staff. She will give you a Tuning Fork among other things. Continue along the road to the east and you will come across a house. Chapter 9 - Mad Gods Rage Open the door of the stable just to the north and return to her. Chapter 7 - The Long Ride Visit the Temple of Dala between Tyr-Sog and Eldpoint. Enter Dhatsavan's temple near the center of the island by the waterfall. Return to the bridge and give the soldiers the password. Some grey warriors have stolen the Makala's ruby and escape to Loriel. He will release the barrier surrounding Pug. Follow the main road northwest until you reach the river. He will release the barrier surrounding Pug. To the west you will find 3 Vapor Masks. Take Nivek's Key off the body just outside town. Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. Inside the ruins you find a door that unlocks with the Key of Lineages. Make sure both Pug and Owyn learn the spell. Inside the barn are four Glazer's Guild Seals. He will tell you how to get to Elvandar and will give you the Key of Lineages. Northeast you will find another trio of houses. Return to Duke Martin and he will tell you to return to Northwarden. Click on the house after the battle to speak to Mitchel Waylander. She will give you a Tuning Fork among other things. Go east to a farmstead and look in the house. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. The Naphtha Mines (Chapter 4) Go north and inside the house you will find a Crystal Staff. One of the houses has a map of the area. Venutrier of Lan will capture you and throw you into the mines. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Pug has left a another message in one of these. Continue east to the town of Lyton. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Follow the east side of the river north. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Owyn will join your party before you leave. Soon your party members will become sick. A : Go to La Mut, and talk to the commander of the garrison in the castle. He will tell you to ask someone named Isaac about the ruby. The Stolen Ruby (Chapter 1) Speak to Brother Marc in a field just past Sarth. Go east from his house and cross the bridge. The man there will tell you about the substance that was put in the ale that makes men keep drinking until they are drunk. To the west you will find 3 Vapor Masks. He will ask you to check out a rumor about some moredhel illusionists in the area. Visit Craig the logger in the south end of Dimwood. Use the password 'VICTORY' to open it. After you defeat the spellcaster return to the temple and the priestess will teach Owyn the spell of Hocho's Haven as thanks for defeating the spellcaster. Go west from there and speak to the farmer in his house. Search the lower level thoroughly to find and kill all six spellweavers. Enter The Black Sheep Tavern and speak to Jason to get some clues about the murders. The priestess will ask you to find some grain for them. Use the Royal Key of Krondor to enter the Palace. The Temple of Dala (Chapter 3) After Brother Dominic has been cured, search the left-most stack in the library to learn of a Tomas Megarson of Elvandar who knew Pug and Macros. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. He will ask you to retrieve one of his IronJaw traps from the area. In the southeast corner of the area you will find two IronJaw traps in a chest. Return to Craig and give him the trap. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Return to Dhatsavan's column in the ruins with the Cup. Go northeast from the town, follow the river south, and cross the bridge. The priestess will ask you to find some grain for them. Give him one of your Vapor Masks so that he may escape. He will give you the ruby and in return you will sharpen his sword for him. Return to the upper level. Inside you will find a sword and some armor. To the northeast you will find three pantathians who are causing the energy drain. He will tell you more about Neville's death and where to find Navon. James will have to take command of the battle. Go through the door in the north wall and keep following the passage. Inside you will see a note from Squire Phillip who has taken the device. You will find the moredhel near a house south of Decamp on the Teeth. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. Take one of them with you. Return to the Temple of Dala to the west and give them the Sack of Grain. You will see a burial cloth and a shovel. Open the door of the stable just to the north and return to her. Inside a woman will ask you to help her with her stable door. Return to Irmelyn in Armengar to claim a 200 gold reward. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Go south and then cross the bridge. Go north and inside the house you will find a Crystal Staff. First, go to the overhead map and hold down ALT, RIGHT SHIFT and the ~ button for a few moments . Take one because you will need it later. He will tell you where the Waani device is located. He will ask you to poison rations in some moredhel boxes nearby. Leave the town and just to the northeast you will come across Ugyne Corvalis, the Count's daughter. Drop all your rations and sleep for a night. He will tell you that he used to be young but something sapped his energy in the woods to the east. Continue south past Zun. Squire Phillip will appear and give you the Waani device. Go through the door in the north wall and keep following the passage. Continue through the pass into the northlands He will reward you with a Ring of the Golden Way. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Behind the house is a chest containing a spell, some gold, and a Rapier with a #3 Bless type. Soon your party members will become sick. James will volunteer to enter the Moredhel headquarters to snatch their battle plans. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. He will recommend that you talk to Abuk to learn more about the spyglass. Chapter 7 - The Long Ride Return to the Temple of Dala to the west and give them the Sack of Grain. (Your defense will go up by more if you emphasize it.) Go north and inside the house you will find a Crystal Staff. Drop all your rations and sleep for a night. Speak to Kat in the bottom-right corner of the sewers and agree to help her. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Start 2. Northeast you will find another trio of houses. Continue north and cross the next bridge to the west. Follow the main road northwest until you reach the river. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Their defense will go up by 25. Continue all the way to the west to find the chest Moraeulf was talking about. You need to have a virtue key to get it. Give him one of your Vapor Masks so that he may escape. Your way will be blocked by one of Steelsoul's men, however. Follow the main road northwest until you reach the river. The man there will tell you about the substance that was put in the ale that makes men keep drinking until they are drunk. Eventually you will come across the stairway to the upper level. Speak to Kat in the bottom-right corner of the sewers and agree to help her. Enter Dhatsavan's temple near the center of the island by the waterfall. Go northeast from the town, follow the river south, and cross the bridge. Cast Union to read the riddles and answer 'DOOR', 'OUTSIDE', and 'ONION', to open the chests. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Enter Silden and speak to the innkeeper. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. You will find a woman who will give you a Sack of Grain for the Leather Leggings. You can buy and/or sell some equipment in the shop and sleep at the inn. Finn will appear and will escort you to Prince Arutha. The Crawler's house is next to the inn in Silden. Go east from his house and cross the bridge. The Diviner's Halls is a cave northeast from the town. Enter it from the south by the mountains to avoid the pirates. Just west of Romney you will find a strange house behind a hill. Map of Dimwood Forest for Betrayal at Krondor. Return to Irmelyn in Armengar to claim a 200 gold reward. Chapter 2 - Shadow of the Nighthawks Just through that you will find Calin. .more .more Dislike Share aulddragon 20.7K subscribers Comments 19 Add a. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. The Naphtha Mines (Chapter 4) Use the password DARKNESS to open the chest and you will find the Moredhel's battle plans inside. You will find Navon Du Sandau near the center of the town. Go west into the town and speak to Count Corvalis in his townhouse. Go through the door in the north wall and keep following the passage. Speak to the Duke of Romney at the beginning of the third chapter. You will find a woman who will give you a Sack of Grain for the Leather Leggings. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. Look inside the house to the northwest to find a message left by Pug. The exit to the mines is in the northwest corner of the mines. Most of the locks on the grates at the top of the ladders are broken, but there is one good one near the top-right area of the sewers. Return in a day and Steelsoul's man will allow to pass. Make sure both Pug and Owyn learn the spell. He will ask you to retrieve one of his IronJaw traps from the area. Take one of them with you. To the south near the river you will meet Obkhar.
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